Gaming startup WinZo expects its ecosystem to create more than 1 lakh direct and indirect jobs over the next year, a top official of the company said.
As the gaming industry is growing, WinZo co-founder, Saumya Singh Rathore told media that the company is engaging housewives, teachers, and influencers for various assignments paid on a work basis and the number is expected to grow in coming years.
A couple of years ago WinZo was working with 25,000 micro-influencers who were earning approximately Rs 30,000-40,000 a month.
To date, the number has grown to 1 lakh influencers who are earning Rs 75,000 to Rs 1 lakh on an average per month. The company expects that the numbers may double, that is to become 2 lakh within the next year and their payout will also increase 2-2.5 times.
Some of the influencers who grew with WinZo and have now garnered over 10 lakh subscribers earn anywhere between Rs 5 lakh and Rs 10 lakh a month. The platform has roped-in translators who work with it on a project basis. As there is a growth in the number of games, the demand for translators is also growing on its platforms.
As Winco has quit Google’s Play Store and provided its platform where third-party game developers host their games. The platform charges commission from gaming entities in single-digit percentages.
Rathore said that WinZo plans to double direct headcount in the company to 300 in the next one-and-a-half years as the platform is venturing into Web 3.0 which will be based on blockchain technology.
“We want to collaborate with society to build something for the world instead of directly hiring people. India has become the epicentre of gaming on the global grid by virtue of the quantum of time that is being spent on the games,” Rathore said.